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While the lack of earth-shattering features may disappoint some, the changes iPadOS 15 offers are delightfully forward-looking. → Read More
The iPad Pro blurs the lines between tablet and laptop about as well as a device can. But a rumored gigantic iPad would be too big to live up to its name. → Read More
The iPad Pro's apps may soon start to catch up with its hardware, thanks to a new behind-the-scenes tweak that Apple will begin offering some apps. → Read More
In a recent video interview, Microsoft CEO Satya Nadella listed iMessage as one example of Apple features that his company would invite onto Windows. → Read More
A crowdfunding project is trying to add positional tracking to Google's mobile VR, but history tells us that this won't catch on until developers take it to heart – and that won't happen until the bigger players jump on board with positional tracking hardware. → Read More
This year's Google I/O may have fallen short of our lofty dreams of a fully standalone VR headset, but it did still paint a pretty clear picture of where Google is going with this stuff – and how that changes (and doesn't change) the consumer VR landscape. → Read More
Today Google announced an Android-based VR platform called Daydream, with no physical hardware in sight (yet). Let's take stock of what we do and don't know about Daydream. → Read More
Google is rumored to announce a standalone VR headset on Wednesday and, if it ticks a few key boxes, could end up planting its flag in an unclaimed sweet spot that successfully balances quality and price. → Read More
If you want a high-end VR headset, there are only two options right now. The HTC Vive and Oculus Rift are slightly different takes on virtual reality and the future of gaming. We've been using both for over the last month – let's compare the two and break down some key differences. → Read More
With the early 2016 smartphone flagships all out in the wild, it's time to scrape together another installment of our biannual Smartphone Comparison Guide. Read on for the features and specs of our top eight picks. → Read More
The HTC Vive Pre dev kit and consumer Vive are so close to being the same thing that we can't help but rattle off a few things we've learned from the Pre. Our biggest takeaway? The Vive may be the VR headset to get. → Read More
Easily one of the most anticipated SteamVR games for the HTC Vive is Budget Cuts, a stealth game that uses a Portal-like teleporting mechanic to move you through its virtual rooms. We sat down with Neat Corporation to talk about the upcoming VR game. → Read More
If you perused our Best of CES picks this year, you may have noticed our Top Wearable was Doppler Labs' Here Active Listening earbuds. Why were we so excited about the hearable? Read on for our ears-on impressions from CES. → Read More
Every year CES has more to offer than any one human being could possibly digest in one week. We sifted through as much of it as possible to bring you our picks for the most interesting, innovative and just plain fun tech in fields like transportation, VR and wearables. → Read More
Of the three big (non-mobile) VR headsets, PlayStation VR was the one that had the lowest profile at CES 2016. We did stop by Sony's booth for a demo, though, and have some new impressions on where it currently stacks up. → Read More
At this point, you're probably getting tired of hearing about our event demo impressions of the big VR headsets.But as consumer versions approach, we have some new thoughts on the Oculus Rift – and why it's the best VR headset right now. → Read More
A little over a year ago, we strapped on a Gear VR, sat on a stationary bike and waxed philosophical about a future where virtual reality helps people forget that they're exercising. Today VirZoom is one of at least two companies demoing VR-based exercise products at CES. → Read More
The highlight of Samsung's CES 2016 announcements was a 2-in-1 that combines the light and thin form factor of Samsung's Galaxy Tab series with software that allows it to be a legit work machine. → Read More
For the third straight CES, we sat down with Avegant, makers of the Glyph personal theater. With the Avegant Glyph just about set to start shipping to the public, what we found was a much more polished headset, about to launch in a world that may need some time to warm up to it. → Read More
High-end PC gaming has never been a cheap endeavor, and the same goes for high-end, PC virtual reality. Oculus Rift pre-orders kicked off today, and the headset is priced at the upper end of our prediction window, for a healthy US$599. → Read More