Will Shanklin, Digital Trends

Will Shanklin

Digital Trends

Denver, CO, United States

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Recent:
  • Unknown
Past:
  • Digital Trends
  • Gizmag

Past articles by Will:

iPadOS 15 Hands-on Review: Inching Forward, Playing Catch-Up

While the lack of earth-shattering features may disappoint some, the changes iPadOS 15 offers are delightfully forward-looking. → Read More

A 16-inch iPad? Why this rumored monstrosity should never see the light of day

The iPad Pro blurs the lines between tablet and laptop about as well as a device can. But a rumored gigantic iPad would be too big to live up to its name. → Read More

Apple uncorks better iPad app performance with one tiny tweak

The iPad Pro's apps may soon start to catch up with its hardware, thanks to a new behind-the-scenes tweak that Apple will begin offering some apps. → Read More

Microsoft CEO Says He Would Welcome iMessage on Windows

In a recent video interview, Microsoft CEO Satya Nadella listed iMessage as one example of Apple features that his company would invite onto Windows. → Read More

This sensor can add body tracking to mobile VR – but it's probably better to wait

A crowdfunding project is trying to add positional tracking to Google's mobile VR, but history tells us that this won't catch on until developers take it to heart – and that won't happen until the bigger players jump on board with positional tracking hardware. → Read More

Daydream believers? How Android VR changes the consumer virtual reality landscape

This year's Google I/O may have fallen short of our lofty dreams of a fully standalone VR headset, but it did still paint a pretty clear picture of where Google is going with this stuff – and how that changes (and doesn't change) the consumer VR landscape. → Read More

Google's Daydream (Android VR) announcement: We have a few questions

Today Google announced an Android-based VR platform called Daydream, with no physical hardware in sight (yet). Let's take stock of what we do and don't know about Daydream. → Read More

Five things Google's standalone Android VR headset needs to be a killer product

Google is rumored to announce a standalone VR headset on Wednesday and, if it ticks a few key boxes, could end up planting its flag in an unclaimed sweet spot that successfully balances quality and price. → Read More

HTC Vive vs. Oculus Rift: Our first month with the future

If you want a high-end VR headset, there are only two options right now. The HTC Vive and Oculus Rift are slightly different takes on virtual reality and the future of gaming. We've been using both for over the last month – let's compare the two and break down some key differences. → Read More

2016 Smartphone Comparison Guide

With the early 2016 smartphone flagships all out in the wild, it's time to scrape together another installment of our biannual Smartphone Comparison Guide. Read on for the features and specs of our top eight picks. → Read More

HTC Vive Pre preview: Five things it taught us about the consumer Vive

The HTC Vive Pre dev kit and consumer Vive are so close to being the same thing that we can't help but rattle off a few things we've learned from the Pre. Our biggest takeaway? The Vive may be the VR headset to get. → Read More

The story of HTC Vive stealth game Budget Cuts, coming later this year (interview)

Easily one of the most anticipated SteamVR games for the HTC Vive is Budget Cuts, a stealth game that uses a Portal-like teleporting mechanic to move you through its virtual rooms. We sat down with Neat Corporation to talk about the upcoming VR game. → Read More

Here Active Listening: Augmented reality for your ears (hands-on)

If you perused our Best of CES picks this year, you may have noticed our Top Wearable was Doppler Labs' Here Active Listening earbuds. Why were we so excited about the hearable? Read on for our ears-on impressions from CES. → Read More

The best of CES 2016

Every year CES has more to offer than any one human being could possibly digest in one week. We sifted through as much of it as possible to bring you our picks for the most interesting, innovative and just plain fun tech in fields like transportation, VR and wearables. → Read More

PlayStation VR hands-on: A mid-ranged alternative to the Rift and Vive

Of the three big (non-mobile) VR headsets, PlayStation VR was the one that had the lowest profile at CES 2016. We did stop by Sony's booth for a demo, though, and have some new impressions on where it currently stacks up. → Read More

Why we think the Oculus Rift is still the best VR headset (hands-on)

At this point, you're probably getting tired of hearing about our event demo impressions of the big VR headsets.But as consumer versions approach, we have some new thoughts on the Oculus Rift – and why it's the best VR headset right now. → Read More

VirZoom: Where sweating buckets feels like riding a Pegasus (hands-on)

A little over a year ago, we strapped on a Gear VR, sat on a stationary bike and waxed philosophical about a future where virtual reality helps people forget that they're exercising. Today VirZoom is one of at least two companies demoing VR-based exercise products at CES. → Read More

Samsung Galaxy TabPro S: Hands-on

The highlight of Samsung's CES 2016 announcements was a 2-in-1 that combines the light and thin form factor of Samsung's Galaxy Tab series with software that allows it to be a legit work machine. → Read More

Hands-on with the intriguing Avegant Glyph headworn personal theater

For the third straight CES, we sat down with Avegant, makers of the Glyph personal theater. With the Avegant Glyph just about set to start shipping to the public, what we found was a much more polished headset, about to launch in a world that may need some time to warm up to it. → Read More

Oculus Rift costs a hefty $599, adds Remote accessory, ships March 28 to 20 countries

High-end PC gaming has never been a cheap endeavor, and the same goes for high-end, PC virtual reality. Oculus Rift pre-orders kicked off today, and the headset is priced at the upper end of our prediction window, for a healthy US$599. → Read More