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The development team at Blue Isle Studios sure do love video games. Their new game, Valley, blends elements from half-a dozen recent hits and makes no effort to hide their inspirations. In it, [...] → Read More
The new PS4 game Bound is about a pretty princess ballerina, but there is more to it than prancing around in tutus. It has does have prancing (and twirling and fluttering and capering), but the game uses ballet to tell a story about a crumbling family and a child’s use of dance to escape the emotional trauma of her home. Bound combines elements of “Empathy Games” like Papo y Yo with platforming… → Read More
Last month, Bethesda released a major update for the mobile game Fallout Shelter. This update added a new Quest feature which allowed players to send teams of vault dwellers into the wasteland where they [...] → Read More
In the grim darkness of game design, hope is the first step on the road to disappointment. → Read More
This game asks players if they believe the people of Gotham deserve a hero to inspire them, or need a merciless vigilante to terrorize them into obeying the law. → Read More
The Longest Journey franchise is a microcosm of 17 years of game design. → Read More
Much like the enchanted blade Chillrend, success is a double-edged sword. When companies create beloved franchises that hold more adventures than their games can depict, fans will make up their own stories. Fan fiction, and story-based mods, tell tales that could have happened in games like Fallout or Elder Scrolls, but aren’t officially part of the game’s lore. Having a huge fanbase that… → Read More
Bethesda's mobile wasteland becomes even more wonderful. → Read More
When the original Star Wars arrived, it seemed like the whole movie was created with video games in mind. The fledgling video game industry took note, and did the best they could with [...] → Read More
Fallout 4 differed from the previous games in several ways, but the most noticeable deviation was the building and crafting system. After adventuring in the wasteland, players would return home with a mountain of junk that they could use to build stuff in their settlements. Each new piece of DLC has added in yet more things to build with all that junk, and the latest DLC pack celebrate the… → Read More
The last of Fallout 4’s season pass content is arriving this August, but Bethesda has plans for the game that extend beyond the DLC packs. At their E3 event this week, the developers [...] → Read More
Fallout Shelter took fans by surprise. Its development was kept secret, right up until the moment it was announced at last year’s E3, and the game was downloaded onto countless phones mere hours later. [...] → Read More
The merchandise department at Bethesda has struggled to make a satisfying real-world counterpart to the game’s wrist-mounted “Personal Information Processor”, since way back when Fallout 3 came out. The first attempt was a rickety, over-sized [...] → Read More
At their E3 event this weekend, Bethesda revealed three new pieces of downloadable content for Fallout 4. Two of which are workshop DLCs that will add new options for the crafting and building [...] → Read More
“A magical warrior springs into being, takes his first steps, and immediately meets a beautiful girl who asks him to go fight a giant rat monster.” This could be the tutorial level of [...] → Read More
While this simulation-movie combo isn't technically a superhero sim, it sure makes you feel like Daredevil. → Read More
The factions, and the many secrets that motivate them, form a narrative that upstages Fallout 4's story. → Read More
Nick Valentine is featured heavily in the trailer, and he appears to be a significant part of the storyline. → Read More
IndieCade East was held this weekend at the Museum of the Moving Image in Queens, New York. There were panels and exhibitions targeted at indie game developers but, for people who just want [...] → Read More
Michonne is a clear success in how to instill hope in players who enjoy the despondent settings of post-apocalyptic games. → Read More