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Outlast 2's scripted chases can grow frustrating, but its gripping atmosphere and unnerving sound design deliver unparalleled tension. → Read More
According to Jake Solomon, failure is a valuable and inevitable part of any creative process. But with massive budgets and expectations, developers must learn to "fail efficiently." → Read More
Only six years have passed since the wildly inventive Bulletstorm originally released, which may be why this update looks so good and plays so smoothly. → Read More
Andromeda's combat soars but its storytelling sputters, making the series' first venture into uncharted space a shaky but occasionally satisfying new adventure. → Read More
Bleszinski and Boss Key Studios COO Arjan Brussee discuss what's coming in LawBreakers' upcoming closed beta, how they create characters, and their attitude towards esports. → Read More
Here are 11 small but promising games you might have missed at PAX East 2017. → Read More
Mass Effect 3’s “Galactic Readiness” is gone, but Andromeda’s multiplayer still plays a role in the single-player campaign. → Read More
The brand new game type arrives later this month, alongside a handful of other updates. → Read More
With the game's release less than two weeks away, developer BioWare has finally unveiled Andromeda's multiplayer component. → Read More
Creative director Joel Bylos airs the origins of his game's most prominent feature and explains why penis customization will be omitted from the PS4 and Xbox One versions. → Read More
Ed Boon, the man behind Mortal Kombat and Injustice, has a lifetime of experience. He also has some ideas for how to keep fighting fans engaged. → Read More
Siege warfare, new dungeons, new biomes, sorcery, and more are coming to the dong-filled wasteland. → Read More
Leveling, shaders, augments, gear--it's a lot to take in, especially for a fighting game. NetherRealm Studios finally explains how it all works → Read More
Gearbox Software's first major IP since Borderlands borrows that series' shooting but confuses the proceedings with an overwhelming array of ideas. Can 25 heroes save the day? → Read More
Borderlands developer's hero shooter launches later tonight, but you can check out our early impressions right now. → Read More
In his first major release since completing Gears of War 3, designer Cliff Bleszinski opts for fast-paced action, wild traversal tools, and deeply distinct character classes. → Read More
"As much as it's a shooty shooty bro game about chainsaws and lizard men, it's always been about dad issues." → Read More
The core creative team behind controversial survival game The War Z hopes to make good with loot-driven MMO shooter Shattered Skies. → Read More
Monkey Island creator talks X-Files, Twin Peaks, and meshing classic charm with modern expectations. → Read More
First-time Gears developer The Coalition adds new modes, mechanics, and weapons to the foundation laid by the original game. → Read More