Nick Robinson, polygon.com

Nick Robinson

polygon.com

San Francisco, CA, United States

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Recent:
  • Unknown
Past:
  • polygon.com

Past articles by Nick:

CoolGames Inc Animated: Barry Rude visits the DMV

‘Foreverteenz: Pencils Down! Motor’ gets the live-action treatment → Read More

Let’s Go To Hell: Turning Mario’s beautiful face into abstract art

Welcome back to Let’s Go To Hell, our new series about altering time and space to supernaturally punish our favorite video games. In this installment, we’re finishing what we started last time and returning to the beautiful realm of Super Mario Galaxy — and, in the process, uncovering some of the dark secrets that power one of Nintendo’s most joyful creations. Missed the first episode of Let’s… → Read More

Splatoon 2 takes a hard stance on the ‘pineapple on pizza’ controversy

Like the original, Splatoon 2 has a full single-player campaign, this time pitting players against the Octarian menace in the unfamiliar area of Octo Canyon. This time around, rather than being chaperoned through the single-player campaign by Cap’n Cuttlefish, your guide is none other than (former?) Inkling pop star Marie, who helps you on your quest to find the location of her missing cousin… → Read More

Let’s Go To Hell: Examining Mario’s teeth from the inside

Welcome back to Let’s Go To Hell, our new series about altering time and space to supernaturally punish our favorite video games. This time around, we take one of our favorite games — Super Mario Galaxy — and use the power of technology to convert all its fun directly into suffering. Missed the first episode of Let’s Go To Hell? Go back and check out episode one, in which we take Super Monkey… → Read More

CoolGames Inc Animated: Grandma Wants It Al Dente

In this week’s CoolGames Inc animation, we revisit our very first episode, where a simple phrase — “grandma wants it al dente” — kicks off the development of CoolGames Inc’s debut video game. CoolGames Inc Animated is created by Polygon’s own Clayton Ashley — you can follow him on Twitter at @Clayton_Ashley. To catch up on past episodes of CoolGames Inc Animated, look no further than our full… → Read More

Let’s Go To Hell: A new series about turning games inside out

Today, we’re launching a brand new Polygon video series called Let’s Go To Hell, in which Nick Robinson and Griffin McElroy hop inside — like deep, deep inside — some of their favorite console games from the mid-2000s. From there, they begin poking around places they previously couldn’t ... and, one could argue, shouldn’t. First up on the operating table: Super Monkey Ball 2, the last truly… → Read More

Sonic Mania interview: How to remix a classic

Also: marrying Sonic 3 and Sonic CD’s level design, reviving Stardust Speedway and more → Read More

CoolGames Inc Animated: ‘Bloon,’ a balloon for your phone

Tired of dropping your phone in line at Subway? There’s an app for that → Read More

Watch us play as all three of Arms’ new fighters

See Twintelle, Kid Cobra and Byte & Barq in action → Read More

CoolGames Inc Animated: Disrupting salads, houses, and SXSW

In this week’s CoolGames Inc animation, we talk about selling our houses on Craigslist, getting panels rejected by South by Southwest, and gamifying salads as part of a ploy to win back SXSW’s love. CoolGames Inc Animated is created by Polygon’s own Clayton Ashley — you can follow him on Twitter at @Clayton_Ashley. To catch up on past episodes of CoolGames Inc Animated, look no further than our… → Read More

Car Boys: Meeting our new friend Ball

This time on Car Boys, we continue our march through the world of Altitude and make a few new allies in the War On Blob: namely, an oversized soccer ball and a car covered in emoji. Beggars can’t be choosers! Missed last week’s episode, or new to the Car Boys™ brand experience? Be sure to check out the official Car Boys series playlist for more BeamNG.drive antics, and remember to subscribe to… → Read More

Car Boys: Heading to greener pastures

The photorealistic cows aren’t even the worst part → Read More

CoolGames Inc Animated: Reading bad Pokémon: The First Movie reviews

Surprise: film critics in 1999 didn’t "get" Pokémon → Read More

Exclusive: First gameplay and details from Phantom Dust’s HD re-release

The 2004 original Xbox game Phantom Dust always felt slightly ahead of its time. A unique hybrid of collectible card game and third-person fighting game, Phantom Dust featured gorgeous graphics, a world that felt unlike any other and robust online multiplayer in an era where such a thing was rare. After Microsoft put a 2014 project to reboot Phantom Dust on hold, it said little about the… → Read More

CoolGames Inc Animated: A horror game about 1-star Yelp reviews

In this week’s CoolGames Inc animation, an idea for a procedurally generated horror game built around 1-star Yelp reviews quickly spirals out of control and becomes a means for Griffin and Nick to commit corporate blackmail. CoolGames Inc Animated is created by Polygon’s own Clayton Ashley — you can follow him on Twitter at @Clayton_Ashley. Want to listen to the full episode? Check out the… → Read More

Car Boys: Seeing the face of the devil

This time on Car Boys, we wrap up the virtual, holodeck-based blob testing we first began last week — but not entirely by choice. We also finally begin applying the power of wind to the blob, a decision that results in what could only be described as a parade of death. Missed last week’s episode, or new to the Car Boys™ brand experience? Be sure to check out the official Car Boys series playlist… → Read More

Car Boys: Seeing the face of the devil

This time on Car Boys, we wrap up the virtual, holodeck-based blob testing we first began last week — but not entirely by choice. We also finally begin applying the power of wind to the blob, a decision that results in what could only be described as a parade of death. Missed last week’s episode, or new to the Car Boys™ brand experience? Be sure to check out the official Car Boys series playlist… → Read More

Watch CoolGames Inc’s live 50th episode

In this special, live-to-tape video edition of CoolGames Inc filmed in Polygon’s New York City headquarters, we celebrate our 50th episode by getting together in person for some IRL game design, and (perhaps inevitably) create a game about feeding one another. Want to listen to more CoolGames Inc? Check out last week’s episode of the full-length podcast below, and remember to subscribe to… → Read More

Watch CoolGames Inc’s live 50th episode

In this special, live-to-tape video edition of CoolGames Inc filmed in Polygon’s New York City headquarters, we celebrate our 50th episode by getting together in person for some IRL game design, and (perhaps inevitably) create a game about feeding one another. Want to listen to more CoolGames Inc? Check out last week’s episode of the full-length podcast below, and remember to subscribe to… → Read More

Car Boys: Taking up arms against our worst nemesis yet

This time on Car Boys, we continue last week’s investigation of the mysterious blob, only to realize that we may have finally taken things too far. And by “taken things too far,” we mean “we crashed an enormous airplane into the blob over and over just to see what would happen.” Suffice to say: something did happen, and Woolly World will never be the same. Missed last week’s episode, or new to… → Read More