Jay Krieger, BloodyDisgusting.com

Jay Krieger

BloodyDisgusting.com

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Recent:
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Past:
  • BloodyDisgusting.com

Past articles by Jay:

Back to School With Red Candle Games’ Historical Horror ‘Detention’ [Safe Room Podcast]

Blending fictional horrors with historical atrocities is nothing short of an arduous task. If not handled with the care it is deserving of, one that could easily feel exploitative. But from the opening moments of Red Candle Games Detention, it’s clear that the studio has gone to great pains to impart personal pieces of its […] → Read More

Exploring the Strange Badlands of ‘Weird West’ [Safe Room Podcast]

The conversation of what constitutes “real horror” has always irked me. The notion that a horror experience is entirely reliant on its ability to scare one silly is a disservice to the narrative and gameplay potential that the genre can offer. Potential that Wolfeye Studios’ Weird West fully embraces in the most refreshingly, well, weird […] → Read More

‘Lone Survivor’ 10th Anniversary Discusssion [Safe Room Podcast]

There’s simply wearing influences on one’s sleeve, and then there’s using those influences to craft a fully realized vision of horror. And ten years later, Jasper Byrne’s Lone Survivor is very much the latter. In Lone Survivor, the player traverses a world ravaged by an unknown plague being made all the more hellish by encountering […] → Read More

Celebrating 20 Years of the ‘Resident Evil’ Remake [Safe Room Podcast]

Remakes and remasters have been a contentious topic in the gaming world for the better part of two decades. Developers find themselves in the seemingly impossible high wire act of evolving on a game’s past while ensuring not to alter its storied identity. And that’s even before passionate fandom input is involved. This balance has […] → Read More

It’s the End of the World All Over Again in ‘The Last of Us Part II'[Safe Room Podcast]

At its core, Naughty Dog’s The Last of Us Part II is an infected epic all about love. Notable in more ways than one, the original game shined as an example of mature storytelling bolstered by personable characters you couldn’t help but be enamored with. The Last of Us didn’t so much remind us of […] → Read More

Horror Bytes Episode 2: Surreal Tea Time and Petting a Dog in the Apocalypse [Safe Room Podcast]

Horror Bytes is back! It’s Horror Bytes Episode 2, and for the second installment of our monthly segment in which Neil and I cover bite-sized horror experiences, we’ve increased our number of picks from two to four games apiece. This allows us to produce a more substantial conversation and dissuade me from continuing to inundate […] → Read More

How Well Does ‘Tormented Souls’ Capture Classic Survival Horror? [Safe Room Podcast]

Innovation isn’t always everything. For as frequently as the industry champions evolving genre standards, a portion of fanbases still frequently yearn for something familiar. Call it rose-tinted glasses or yearning for days of yesteryears, but games that serve as a homage to more classical game design are seemingly a hot commodity these days. And while […] → Read More

Going on a Brutal Trip in the Hellscapes of ‘Cruelty Squad’ [Safe Room Podcast]

Style over substance is often a worry of mine when it comes to oddball indie games. While a game’s main draw might be a unique aesthetic or art style, I’m always cautious of whether the same amount of attention has been applied to the game’s mechanics themselves. And as we all know, there’s nothing more […] → Read More

A Spooky Supermarket and a Terrifying Tornuktu Feature in the First Episode of Horror Bytes [Safe Room Podcast]

Despite one’s best efforts, the inescapable truth of games coverage is that it is impossible to cover it all. And for someone like myself who only recently re-entered the PC gaming space, I have barely explored the horrifying depths of the genre. So, in an effort to continually expand our horror palettes, Neil and I […] → Read More

Safe Room’s Most Wanted Horror Games of 2022 [Safe Room Podcast]

The start of a new year can be a chaotic period. Recalling personal milestones from the previous year while scrambling to create lax resolutions for the new one can be a chore. Thankfully, we have the medium of games to turn to when it’s time to ground ourselves. And much like with other aspects of […] → Read More

The 2021 Safe Room Horror Game of the Year Awards [Safe Room Podcast]

To say it has been one hell of a year would be an understatement. Fortunately, the medium of horror was faithfully standing at the ready to provide spooky → Read More

Is There No Defense For Horror Games Without Combat? [Safe Room Podcast]

Combat has been an integral part of video games since their inception. By giving the player the ability to take the fight to those that stand in their way, → Read More

‘Condemned: Criminal Origins’ Still Hits Like a Lead Pipe to the Skull [Safe Room Podcast]

As is in life, first impressions are important. And as a result, launch titles carry more weight than most console releases. Not only ushering in a new console cycle, but the games available on Day 1 should be a snippet of the future of that cycle. And for the Xbox 360, that Day 1 horrifying […] → Read More

The Claustrophobic Horror Of ‘Condemned: Criminal Origins’

The empowerment of arming the player has always been somewhat of a conundrum for the horror genre. While necessary to the player’s survival, the inevitable firepower bestowed upon the player can be detrimental to the carefully crafted horror elements. So, what happens when the player is stripped of that empowerment and trades in their gun […] → Read More