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The kit (typically priced at $150) includes an Arduino sensor board, which lets students conduct basic coding experiments and collect data through small, commercial satellites. → Read More
Kahoot! has launched its mobile app for iOS and Android that is designed to make homework fun and more social for students. → Read More
The “Gallup 2017 Survey of K–12 School District Superintendents” reports their opinions on important topics and policy issues facing education. → Read More
Both San Francisco Unified School District (SFUSD) and Oakland Unified School District (OUSD) are continuing their existing partnerships with the SF-based cloud computing company, and will receive $7 million and $5.2 million respectively. → Read More
The six-week challenge is designed to get students in grades 3-12 started on the right foot this school year. → Read More
Tableau's analytics — which Gartner rated highly for innovating business intelligence — will be integrated into PeopleAdmin’s TalentEd solution, which helps school districts automate and streamline talent management functions. → Read More
European Schoolnet, a network of 31 European Ministries of Education based in Belgium, is working with gaming company Triseum on the research effort. Over the 2017-2018 school year, teachers and students will utilize the company’s ARTé: Mecenas and Variant: Limits games during class to understand core calculus concepts. → Read More
Ahead of National Hispanic Heritage Month, Google released a collection of more than 4,300 archives and 90 multimedia exhibits, as well as virtual tours on Google Expeditions that share stories related to Latino history, culture and contributions in the United States. → Read More
The JTouch Plus INF7530eAG runs an Android operating system to support whiteboarding, document viewing, web browsing and wireless casting to Android apps. → Read More
For the “2016-2017 Impact Report,” Education Elements shares learning outcomes data from a select set of school districts with established implementations of personalized learning. → Read More
Renaissance has partnered with Education.com in order to bring teacher-approved digital resources, tools and materials from the online education hub to the Renaissance Flow 360 platform. → Read More
Once again this school year, schools will be ramping up robotics programs and opening more makerspaces, according to the latest report from the New Media Consortium and the Consortium for School Networking. → Read More
The Arkansas Department of Education and Facebook are expanding an existing partnership to bring VR education to all of the state’s public high schools. → Read More
Now available on the homepage to registered users, the social media-inspired activity feed enables teachers to share lessons, activities and assignments to the class and with parents. → Read More
The United States Department of Education has doled out an additional $7 million to fund two more studies to assess the impact of a free math learning platform. → Read More
Graspable essentially allows students to rearrange terms on the screen to solve math equations, recording and sharing all of the steps they take to arrive at their answer with the teacher. → Read More
Ahead of the Force Friday II global event this week, littleBits released a new kit that gives kids step-by-step instructions on how to build a droid fit for the Star Wars universe. → Read More
Tinycards is a study aid designed for both K–12 and college students, which employs a spaced repetition technique and adapts to the individual user. → Read More
The Learning Outcomes Modules framework from BrightByte is built on research, helping administrators to evaluate tech on the basis of impact, engagement and investment. → Read More
CatchOn delivers real-time data on which apps are being used, how often and where to help keep track of technology investments. → Read More