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What sports are left? There’s Russian table tennis and Japanese sumo wrestling. Esports presents an alternative. → Read More
Esports events are distinct from traditional sports. From seating to networks, the Esports Stadium Arlington was designed with that in mind. → Read More
There is $25 million on the line at Dota 2's The International this year. Reigning champion Team Liquid turned to SAP in hopes of a repeat. → Read More
At The Open Championship, PGA Tour pros took turns trying to fool the Toptracer technology that was tracking every shot. → Read More
EDGE measures heartrate, heartrate variability, and eye movement to offer a window into how the brain works in pressure filled moments: → Read More
Sports simulation games have made a big push as esports in the past year. Some have worked better than others. FIFA stands above the rest. → Read More
The Fan-Controlled Football League (FCFL), a new football league that lets fans call the shots on game plays, announced a multiyear streaming deal with Twitch. → Read More
The four companies chosen from the hundreds of applicants are: FocusMotion, an analytics and wearable company; GamerzArena, a community based esports tournament organizer; IdealSeat, a ticketing service that can tell you where foul balls are likely and Spalk, a platform that allows fans to curate broadcasts. → Read More
Team Queso is the first mobile only esports organization. Razer has recently released their phone designed with a gamer in mind. With mobile esports becoming complex quickly, Team Queso's CEO and Razer's Senior Manager for Esports give their input on the partnership between the two. → Read More
Former ESPN writer and esports current consultant Rod Breslau talked about the challenges facing Battle Royale esports and the impact of the Drake/Ninja/Juju/Travis Scott stream on the gaming, streaming and esports communities. → Read More
The ESL and the Big East Conference have partnered up to provide a pilot program where member schools will have the chance to compete in League of Legends and Rocket League. Games will start on March 19th and the championship is in mid April. → Read More
In continuing with recent investments in esports infrastructure, the city of Arlington has announced plans for a 100,000 square foot esports stadium. Just a mile from the Cowboy's AT&T Stadium, the Esports Stadium will be a target for international esports events. → Read More
VRFC is a multi-player soccer game with four players and an AI goalie on both teams. Created by Cherry Pop Games, players are controlled by the "agile locomotion mechanic" which was developed in Cherry Labs, the companies RnD Department. → Read More
With help from defender Gerard Pique, FC Barcelona has entered esports by partnering with Pique's company eFootball.pro and KONAMI. The club will be competing in Pro Evolution Soccer and will have a tough time breaking into FIFA's already large presence in esports. → Read More
4DReplay provides 360-degree replays of live sports. Started in South Korea, the company has partnered with CBS Sports, FOX Sports and NBC Sports to bring dynamic replays to sports broadcasts in the U.S. → Read More
Last month, eleven Pac-12 schools got together to form the Pacific Alliance of Collegiate Gamers (PACG). While not sponsored by the conference officially, every Pac-12 school besides the University of Washington is represented in the PACG. → Read More
YouTube TV's Director of Product Management Christian Oestlien is excited about the innovations that internet TV allows for how sports fans consume live events as the service has added Turner and other sports networks. → Read More
Adam Riggs-Zeigen CEO of Rock My World, the company behind Rock My Run and Jolt.ai, talks about how Jolt is using artificial intelligence to keep people engaged with fitness apps. → Read More
Jim Ferris of CLTX Gaming and Marty Strenczewilk of Splyce Gaming talk about the partnership of the two organizations, the start of the NBA 2K League and the outdated stereotypes of gamers and esports fans. → Read More
Todd Sitrin, the Senior VP in charge of competitive gaming at EA talks about how the this partnership with ESPN and Disney can help bring esports further into the mainstream. → Read More