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An ability to manipulate a collective is a hint at what a little boys power as an individual might be. → Read More
This week we consider how a game book fares as a video game. → Read More
The Moving Pixels Podcast counts down our top five games of 2016. → Read More
As Halloween approaches, we look back to one of our discussions about the best that video games have to offer in horror. → Read More
Westworld seems less interested in examining traditional protagonists than interrogating the behaviors and abuses of a fictional world's props, its non-player characters. → Read More
From the charmingly trashy to the more artistically inclined, there is a wide variety of gaming options in the free-to-play market. → Read More
This week we celebrate the unsung hero of gaming: the interface. → Read More
This week we discuss the slow winding journey of The Mucky Mammoth down the Echo River in the penultimate act of cult hit Kentucky Route Zero. → Read More
While the central goal of No Man's Sky seems antithetical to the teleological argument for the existence of God, ironically it also seems to drive players towards the very thought that seems to motivate that argument. → Read More
Watch the trailer for No Man's Sky and then for Frostpunk. There is a clear difference in the kind of expectations each creates in its audience. → Read More
This week we discuss the global phenomenon Pokemon Go. → Read More
Playing a game in its alpha or beta form is like living in an unfinished house; it's habitable, but some things seem off or don't work or might get better (or worse). → Read More
The idea of striking terror in the hearts of criminals becomes an idea clearly represented by gameplay in the Arkham series. After all, fear is Batman's best tool. → Read More
We continue our discussion of the early episodes of Kentucky Route Zero by focusing on its second act. → Read More
This week we revisit our initial discussions of cult hit Kentucky Route Zero. → Read More
This week the Moving Pixels Podcast explores the haunting bauty and haunting body horror of Inside. → Read More
This week return we to a conversation that we had a few years ago about the nature of co-operative gaming. → Read More
In which we consider the challenges of and the reasons for making the “wrong” color choice in Pokemon Go. → Read More
Sure, there's Shadows of the Colossus and Titan Souls, but is the boss fight still relevant to contemporary video games? → Read More
My wife witnessed a Pokeromance in the making, while I discussed the philosophical underpinnings of Pokehunting with a 14-year-old. → Read More