Richard Cobbett, Rock Paper Shotgun

Richard Cobbett

Rock Paper Shotgun

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Past:
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Past articles by Richard:

The lessons Of Fable and what we want from a sequel

What did the Fable games get right and wrong, and what do we want from a sequel? → Read More

In Praise Of World Of Warcraft: Legion

I often feel sorry for the World of Warcraft team. You're never far off a million complaints about everything from balance to nostalgic musings about how much → Read More

Making Eye Contact In VR

They say eyes are the windows to the soul. At the very least, eye contact is one of the most intimate forms of connection two people can make with their → Read More

The RPG Scrollbars: A Farewell Dip Into The Archives

It is said that the greatest test is that of time. Actually, I'm not sure if anyone's said that, except me just then. But that's fine. I'm sure everyone will → Read More

The RPG Scrollbars: Second Chance Servers

It is a truth universally accepted as a buggerance that nothing good lasts forever. The server of your favourite online game will go down. History will move on. → Read More

The RPG Scrollbars: The Many Faces Of Villainy

Not only does a great hero need a great villain, villains are usually just so much more fun. Whether it's the tortured lost soul who can only find peace by → Read More

The RPG Scrollbars: Quests Done Quick II

It's Summer Games Done Quick time again! You know what that means. The final seal has been broken, the rivers are turning to blood, and High Dread Azagorath is → Read More

The RPG Scrollbars: Gameshow For A LARP

This week saw the return of one my all-time favourite TV programmes, Channel 4's The Crystal Maze - the knockabout silliness of a team, thankfully not usually → Read More

The RPG Scrollbars: Universes Built For Sharing

For a few horrible minutes during E3, it looked like Bethesda might seriously claim that The Elder Scrolls and Fallout were part of the same universe. → Read More

The RPG Scrollbars: Language Of Uncommon Tongues

The sign of a truly hardcore world is that it has its own languages. Klingon. Dothraki. Elvish. The term for these is 'Conlangs' - aka 'constructed languages' - → Read More

The RPG Scrollbars: A Meal Fit For A Hero

“mage food pls” Gladly! Speaking as a carbon-based lifeform with the need to convert sustenance into continued existence and also poop, I consider myself quite the food devotee. I’m not sure what I’d do without it, except to curl up and die. This, of course, is where most RPG characters have the advantage over us, or at least, have for the last twenty years. Who can forget the Ultima crew,… → Read More

The RPG Scrollbars: Scenes I Want To See In An RPG…

In which I present a set of freely usable scenarios for any RPG designer to steal. No, no, no. You're welcome. → Read More

The RPG Scrollbars: The CRPG Book Project

Since the invention of the RPG, there have been many, many RPGs. Maybe too many to count. At least six! Let's see. Ultima VII. Al-Qadim: The Genie's Curse. The → Read More

The RPG Scrollbars: Saving World Quests

Previously in this column, somehow not taken up by the industry as of yet, I suggested that the word 'quest' was being somewhat damaged of late by the fact that → Read More

The RPG Scrollbars: Back To World of Warcraft: Legion

Like many, my relationship to World of Warcraft has shifted over the years, from second home (though never second job, unlike many) to an occasional jaunt to → Read More

The RPG Scrollbars: Predicting Planescape

Planescape: Enhanced Edition may be coming. Here's what might change. → Read More

The RPG Scrollbars: Before Mass Effect Andromeda

Since the original trailers, some players have had questions about Mass Effect Andromeda and some of its details. In the name of answers, we present this → Read More

What can PC RPGs learn from Zelda: Breath of the Wild?

Regardless of platform, when you've got so many people rushing to call a game 'possibly the best game ever', it's worth taking a look. This week then, what can → Read More

The RPG Scrollbars: Old Habitats Die Hard

There's no better way to cause trouble than to talk about 'firsts'. Say for instance that King's Quest IV featured the first female adventure character, and → Read More

The RPG Scrollbars: A Heretical Quest For Glory

Now, as long-time readers of this column will know, there's a few games I like to go back to on a regular basis. Ultima VII, of course, as one of the finest → Read More